Decorations




These were made with Meshmaker


Battle Axe



Battle Axe with a blue, environment-mapped blade. Environment mapping doesn't work properly in Unreal (at least on my system), so the blade will be translucent. It works properly in UT.


Broadsword



Broadsword with a gold, environment-mapped blade and pommel. Environment mapping doesn't work properly in Unreal (at least on my system), so the blade will be translucent. It works properly in UT.